Friday, April 13, 2012

DX10 and DX11

[:1]While I do agree that it is important to appeal to everyone by having low minimum requirements etc. It is also important that people that do have a good comp gets happy.
When KnC is released I think many people will have atlest DX10 computers, KnC should IMO definatly have DX10 support, preferably it should also have DX11 support.
SupCom1 was supposed to get a DX10 patch, it was said that it would help rendering many units, less lagg, less slowdown etc.|||chosan|||Spooky|||Anything for more performance! If using tessellation gives use a higher framerate then GPG should aim for it.
Prettier stuff is nice, but given the options of more units or prettier units I'll take the former any day.|||BulletMagnet|||chosan|||Correct me if I'm wrong, but isn't DX10 pretty much a given on all games released nowadays?|||I don't know. And that fact hints to me it makes very little difference even if you have no dx10 hardware in your computer these days.|||Of course it should have DX11 support, Bad Company 2 already has it.
And they should put DX11 into Supreme Commander 2, which is much more important game than this.
For example, much after Company of Heroes was released they put DX10 into it.|||According to the Steam Hardware Survery (which is biased towards the "high end gamer" machine) 33% of users are using Windows XP 32-bit. This is still the single most popular OS configuration, although it has a negative trend.
Given this data (which a professional game developer would be very familiar with) it would be a stupid decision for GPG to develop a game which explicitly excluded 33% of their target market.
Basically, although DX10/11 support may be available DX9 support is a certainty.
Edit: When hardware and OS are both considered dropping DX9 will exclude 38% of the target market.
The flip side is that given that DX10 is a waste of time supporting DX11 only benefites 5.6% of users (those with Win 7 and DX11 hardware. Unless Vista supports DX11, which is something I don't know anything about).|||Bio|||In addition, DX11 offers a DX10 (and DX9, for that matter) hardware compatibility mode, effectively rendering DX10 obsolete.

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