Just something to take into account when you're making suggestions. It has to be viable and consistent for both platforms.. otherwise you end up with a crackbaby-like offspring like SupCom was for Xbox 360.|||Yeah I just heard/watched that.. (it was a great discussion btw).
But I refuse to take their multiplatform plans into consideration when it comes to making suggestions, especially since this is an RTS game.
I'm not at all interested, personally, in playing an RTS on a console. Therefore, I'm not interested in the special needs of console RTSers, whatever they might be.
If GPG can make PC-style RTS games work on a console through an awesome UI, more power to them.
I will still request my gigantor, 81x81 Supcom style mega maps and micro-heavy heroes that requires deft mouse control, and then GPG can try to figure out whether or not such things can work for a console themselves. :) If their goal is to make a super-streamlined RTS experience then they won't like most of my suggestions anyway.
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