Monday, April 16, 2012

Kings and Castles Screenshots/Concept art.

For all I know, this could be old news. However, I think it had enough "cool" factor to warrant its posting.(Check out the Ancients concepts!)
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I found especially interesting the photo which showed the game's interface(#3). We can see what appear to be three resources(gold, stone, magic?) and something with a bar under it in the top left. We can also see what may be the ancient's infantry.|||Thats just the UI from SupCom2. The bar is from the resaerch.|||Third "resource" looks like unit limit.|||Ertwyu|||considering it looks like a tank, and is out of 500 (that magic number for Sup2 pop. cap).|||Oh ok, so it's a total unit cap and not a unit cap dependent on supply depots or whatever. I can roll with that.|||@AtlasMcCoy: where did you find these anyway?|||he's hotlinking from ComputerAndVideoGames, so I think the pictures came from Gamespy. XP|||Here's the link:
http://www.computerandvideogames.com/ar ... g&skip=yes

I didn't play SC 2, so I wouldn't recognize the interface. Thanks for clarifying that.|||Yeah, that's just SupCom2's UI. Research, mass, energy, unit limit.|||Also, that build was from February 9th, judging from the window.|||I never said that it was recent. It is obviously quite dated(CT is talking about the use of at least 3 resources). I posted it mainly for the art, as it gives us a glimpse into some of the team's ideas for the Ancients(or other faction). Also, we can see soldiers of the enemy race in shot 3.

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